10.34616/22.19.130
Jurczyk-Romanowska, Ewa
Ewa
Jurczyk-Romanowska
University of Wrocław
Koszczyc, Marta
Marta
Koszczyc
Akademia Wychowania Fizycznego we Wrocławiu
Jakubowska, Luba
Luba
Jakubowska
Wrocław Medical University
Marcinkiewicz-Wilk, Aleksandra
Aleksandra
Marcinkiewicz-Wilk
University of Wrocław
Gulanowski, Jacek
Jacek
Gulanowski
University of Wrocław
Kabát, Michal
Michal
Kabát
University of Ss. Cyril and Methodius
Švecová, Magdaléna
Magdaléna
Švecová
University of Ss. Cyril and Methodius
Milenkovic Jankovic, Tijana
Tijana
Milenkovic Jankovic
Barone, Paola
Paola
Barone
Giannelaki, Charoula
Charoula
Giannelaki
Žemaitaitytė, Irena
Irena
Žemaitaitytė
Mykolas Romeris University
Katkonienė, Agata
Agata
Katkonienė
Mykolas Romeris University
Januškevičiūtė, Asta
Asta
Januškevičiūtė
Mykolas Romeris University
Indrašienė, Valdonė
Valdonė
Indrašienė
Mykolas Romeris University
Location-based games as a contemporary, original, and innovative method of seniors’ teaching and learning
Instytut Pedagogiki Uniwersytetu Wrocławskiego
2017
The handbook consists of three parts. The first chapter provides a diagnosis of older people and their competence in new technologies. This chapter also describes the ICT education programmes for older people available in the partner countries. The next chapter contains a description and results of a pedagogical experiment aimed at comparing the effectiveness of the method of teaching seniors how to use smartphones. The experiment compared the class and lesson method, which dominates the educational offer addressed to seniors, with the method consistent with the strategy of edutainment – a location-based game. The last part contains scenarios of classes dedicated to the method of location-based games as well as traditional classes and classroom games. The handbook presented to the Reader may be an interesting position for practitioners dealing with andragogy, education of the elderly or ICT education, as it contains ready-made educational programs that can be directly implemented in their own practice related to the education of seniors. It is also worth noting that the results of the conducted research significantly enrich the area of andragogy and didactics, showing location-based games as an effective method of learnin